Mission 1: Part 2: Facility
Part 2: Facility By: Mike McKim

Agent Secret Agent 00 Agent
1 Gain Entry to the Laboratory Area
2 Contact the Double Agent
3 Rendezvous with 006
4 Destroy the Tanks in the Bottling Room
5 Minimize Scientist Casualties
1 Gain Entry to the Laboratory Area
Once you pass the door into the lab area, you'll complete objective one. The most difficult part is getting into the
security room to trigger the door. It is filled with guards, and on 00 Agent, guards don't miss. Once you have cleared the
room , head to the left console computer to open the door to the labs.
2 Contact the Double Agent
In Secret Agent and 00 Agent level missions, you must meet up with Dr. Doak in the second floor laboratory,
ocassionally he will be in the room to the left or right of the room with the lockers in it. Dr. Doak is the only scientist who
will talk to you. Once you talk to him, he will hand over the Door Decoder, a device that will unlock the bottling room
door. The door to the bottling room can only be unlocked with the Door Decoder. Make sure you get the device.
3 Rendezvous with 006
Alec Trevelyan, agent 006, soon to be known as Janus, has arrived ahead of you. Go about your buisness setting the
remote mines on the tall tanks, but be sure to talk to 006 before detonating the mines or you might kill Alec. By just
listening to Trevelyan babble about King and Country, you will fulfill the third mission objective.
4 Destroy the Tanks in the Bottling Room
One mine must a least blow up two tanks. Place each mine on a tank so that it faces the tank in the other row. You can
also just use three mines, placing a mine at each intersection of four tanks. Use your gun if you run out of mines.
5 Minimize Scientist Casualties
The scientists in the facility may not be completely innocent, but your mission requires you to consider them as civilians
and not to fire upon them. If you shoot three scientists your mission will become a failure.
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